In order to assist other developers who want to develop using Superwaba on Macintosh, I am providing basic instructions to get started. Why? Well, if more developers use this environment, we can all expect better support and longevity for the platform. Secondly, I would love to get some help and tips from other Mac developers when I run into problems myself. So in the spirit of cooperation and synergy, read on..
If you have questions, comments, or corrections, send me an email. Even if you are just developing on Mac and don't have any feedback, send me an email so I can collect a list of Mac SuperWaba developers. Email John Covele at info@pocketmobility.com (please visit our web site to see our lineup of software for emergency responders).
Update: I'm now doing development using the univesal binary version of Eclipse on an Intel-based MacBook Pro. Sweet! Some screen shots (with the SuperWaba plugin for Eclipse) will be updated shortly.
If you are not already familiar with SuperWaba and Eclipse, click here for a brief introduction and some benefits.
Do yourself a favor and don't stray from the default file locations and naming conventions. I have the "eclipse" folder installed at the root level of my hard drive, with a "workspace" folder inside that, containing all my SuperWaba projects. Also at the root level of my hard drive is the "SuperWabaSDK" folder (I do have to rename this from the default naming convention for the commercial version).
There is an Eclipse plug-in for SuperWaba that will simplify development. Don't forget to install that (see below).
Here are the version numbers I am currently using:
Click here for step by step instructions to create a new SuperWaba project
Click here for step by step instructions to run/debug your SuperWaba project
How to build apps for Palm, Pocket PC, and Windows. Click here.
If you can help me solve these issues, I would appreciate it: